![]() ![]() Then the only issue would be missions that require a specific vehicle to be driven. behind the front wheels, car weight mods seem to help the rest.I just haven't found a good FP mod yet for SR2.ģ) Finally, if you can get walking physics carried over to the vehicles or sprinting for the character made unlimited with a mod. ![]() ![]() As a result, a first-person driving mod should fix this slightly moving the camera only about 2ft. Personally I loved GTA SA and Saints Row 2 (console version only for the latter) handling, Saints Row 2 was arcadey ridiculous awesome fun, and GTA SA was the -best- attempt at adding 'semi-realism' (basically, just making it a bi tharder to drive without making it an annoying venture). This is a port issue and one only the PC version has. It also pivots instead of moving in an arch. 10ft behind the vehicle.and not at the front wheels of the vehicle. So in short, give up on the keyboard.Ģ) Second, one of the reasons it's so bad (even at normal speeds) is because the entire car occasionally rotates at the camera i.e. There is also no option to arbitrarily remap keys like there is for the controller. The keys are all mapped in the worst way possible and I've tried a lot of mods including the "Gentleman of the Row", none improve this much. Three things about why SR2 driving is so bad, that I noticed.ġ) First, Saints Row 2 is nearly unplayable on keyboard across the board. ![]()
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